The woman
Two weeks of practicing Maya after transitioning to it from 3ds Max. Used zbrush for sculpting and textures. Max for modelling, maya for rendering. Used a few previous assets to transfer texture using wrap 3D.
Didn't have the time to do peach fuzz and lots of other areas I wanted to improve this, but it sure was helpful in teaching me and refining a lot of new tools and techniques.
Source Files (Only for educational uses) - https://mega.nz/folder/I9YGFahK#3FTbSecUsx87JE7trlrN8A







