Rév O'Conner
Back to Gallery

The woman

Two weeks of practicing Maya after transitioning to it from 3ds Max. Used zbrush for sculpting and textures. Max for modelling, maya for rendering. Used a few previous assets to transfer texture using wrap 3D.

Didn't have the time to do peach fuzz and lots of other areas I wanted to improve this, but it sure was helpful in teaching me and refining a lot of new tools and techniques.

Source Files (Only for educational uses) - https://mega.nz/folder/I9YGFahK#3FTbSecUsx87JE7trlrN8A

Arnold
The woman
The woman
The woman
Early version
Early version
Skin Shader
Skin Shader
The woman
Grooming in ornatrix
Grooming in ornatrix
Scene
Scene